02 · Pegasystems · 2021–2023
400 Hours Back
QA teams at Pega were losing a week of every release to manual regression checks. The fix wasn't a better testing tool. It was no separate tool at all.
Role: Senior UX Designer. End-to-end design
The problem
Development happened in Agile Studio. Testing happened everywhere else: test plans as attached documents, results in spreadsheets, coverage reconstructed by hand at the end of every sprint. By the time anyone could say "this epic isn't tested," the release was already late. Each cycle burned roughly 400 hours of manual regression work.
The decision
The obvious fix was a dedicated testing product. That was also the wrong fix: one more login, one more silo, one more place for the truth to drift. The decision was to make testing part of the work itself, with plans, executions, and coverage living inside the same epics and stories developers already worked in. If a developer never has to leave the epic to know whether it's safe to ship, the tool disappears.
How I got there
I shadowed QA leads through a full release cycle and mapped every handoff: where testing information was created, where it went stale, and who paid for the gap. The journey map made the argument better than any deck: five stages, and the pain concentrated exactly where testing left the development tool.
The design, in motion
A short walkthrough of the shipped experience: creating a test plan against a sprint, executing it, and reading coverage without leaving the epic.
What happened
400 hours returned per release cycle, about $3.1M a year across teams, and QA moved 40% faster. The deeper change: testing stopped being a phase at the end and became a signal available all the way through. The consistency standards from this work were adopted by five product teams across the division.